The gameplay of Heroes VI represents a stepaway from the five original installments. About half of initial schematics, including spells, skills, abilities, heroes, units and buildings will remain present, with the other half being innovative. For example the absence of the magic guild, mandatory building for town updates in the previous games. In Heroes VI, the magic guild leveling is replaced by the hero skill/ability wheel leveling, while new spells are learned only at particular dwellings outside the town. Finally, the game will feature only four collectable resources (instead of the classic seven): gold, wood, ore, and blue crystals. Multiplayer will be present.
Heroes VI is a prequel to the main campaigns of Heroes of Might and Magic V, taking place four centuries earlier in the world of Ashan. A legendary Archangel general, revived hundreds of years after perishing during the Elder Wars, plots to recover his powers and take control of Ashan while battling a supposed Demon invasion, but is impeded by the Griffin dynasty, led by Duke Slava. As a war erupts between them, Slava is assassinated in his throne, leaving behind as heirs his five children — Anton (Haven), Anastasya (Necropolis), Kiril (Inferno), Sandor (Stronghold) and Irina (Sanctuary). There will also be a tutorial campaign featuring Sveltana, a necromancer and aunt of Slava, as she brings Anastasya back to life. The campaigns can be played in any order, and are interconnected (meaning that you don't have to complete any campaign to be able to play another one).
Minimum System Requirements:
* OS: Windows XP, Vista or Windows 7
* CPU: Intel Pentium Core 2 Duo E4400 @ 2.0 Ghz, AMD Athlon X2 5000+ @ 2.6 Ghz
* RAM: 1 GB Windows XP and 1.5GB Vista / 7
* HDD: 8 GB free disk space
* Graphics: 512 MB Graphics Memory, Pixel Shader 3.0, Vertex Shader 3.0
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c
Recommended System Requirements
* OS: Windows XP, Vista or Windows 7
* CPU: Intel Pentium Core 2 @ Duo E6400 @ 2.13 Ghz, AMD Athlon II X2 240 @ 2.8 Ghz
* RAM: 2 GB
* HDD: 8 GB free disk space
* Graphics: 1 GB Graphics Memory, Pixel Shader 3.0, Vertex Shader 3.0
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c
Supported Graphics Cards:
Minimum – NVidia GeForce 8600GTS, ATI Radeon HD 2600XT
Recommended – NVidia GeForce 8800GTX, ATI Radeon HD 3870
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