War Front: Turning Point is a real-time World War II weaponry such as Messerschmitt Me 262 fighter aircraft and M4 Sherman and T-34 tanks, to real-life units that were not present during that war such as Northrop YB-49 jet bomber, to entirely science fictional units like Exoskeletonmechs, freeze rays and shield generators, while all can build a "Bridging" tank unit capable of building bridges over bodies of water. Each faction can also build three heroes, individual characters with unique abilities, both passive and active to benefit the player's own units and against the foe's. The longer heroes and units remain on the battlefield, destroying units and buildings in the process, they can rank up increasing their abilities yet lose them if they are killed and re-built. The player can also use aerial support such as calling in paratroopers reinforcements, scouting runs and bomb strikes.
War Front: Turning Point however has an unconventional RTS feature, being the abilities to manually control pill boxes and turrets to fire upon enemies, like that of a first person shooter. The camera can also be ordered to follow other units in a third person perspective where order can still be given but the units not directly controlled like the turrets.
Along with the time of day changing dynamically in each game, random weather can affect effectiveness of units and interference. Storms for example can damage airplanes and radars (mini-map view) can become distorted or even temporarily knocked out.
Minimum requirements:
Windows 2000/XP
Intel Pentium IV 2GHz or AMD XP 2000+ Processor
512MB RAM
128MB GeForce 4 class Video Card
DirectX 9.0c
DirectX compatible Sound Card
DVD-ROM Drive
4GB Hard Disk Space
Recomended:
Intel Pentium IV 2.4GHz or AMD Athlon 64 3200+ Processor
256MB GeForce 6800 Ultra or ATi Radeon 800XT class Video Card
1GB RAM
free download full version War Front Turning Point
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